object attributes value 0. not turnable. syntax turn_to = 'turn' (o) 'to' (n) where n isa integer else "You can't turn the $1 to $2!" verb turn_to check o is turnable else "You can't turn that to anything." does if n > 999 then "The dial is only marked up to and including 999." else set value of o to n. "The $1 is now set to $2." end if. end verb. object dial at l has value 0. is turnable. verb examine does "The dial is marked with values between 0 and 999. It is currently set to" say value of dial. "$$." end verb. end object dial. location l end location l. start at l. "Try 'turn dial to '."